(请参阅下面的翻译)
This is a modification of looyh's original Force Player Portraits plugin (https://bbs.eyeuc.com/down/view/20625). It simply adds a third mode that automatically toggles between using renders or images based on whether the user is in an actual match or not. When 'Automatic Image/Render Toggling' is enabled, the plugin will dynamically assign 'Images Only' or 'Renders Only' based on the user's current game state, with menu environments triggering the former and on-court environments triggering the latter. This may be useful to those who like to see player photos when editing rosters or managing their MyLEAGUE, but who — within actual matches — prefer to see the player renders wearing their proper team jerseys, for instance in the Starting Lineups display or in Instant Replay transitions. Note that any headshots and portraits visible in the pause menu will be shown as renders, since the pause menu is called from within an on-court environment like an arena or gym.
Huge thanks to looyh for allowing me (vetmin) to share this modified version of his work! All I did was add a little bit of extra code. If you have any issues with Force Player Portraits+ that you didn't have with looyh's original plugin, then they are related to what I added, so don't bother him about that; bother me.
INSTALLATION
Drag ForcePlayerPortraitsPlus.lua to NBA2K_Hook/Scripts (within your main NBA 2K23 directory).
IMPORTANT
DO NOT USE THIS PLUGIN SIMULTANEOUSLY WITH LOOYH'S ORIGINAL VERSION. If looyh's ForcePlayerPortraits.lua is already present within NBA2K_Hook/Scripts, then it is recommended to create a backup folder (for example, NBA2K_Hook/Scripts/_BACKUP) and drag ForcePlayerPortraits.lua into that. Alternatively you could keep both *.lua files in NBA2K_Hook/Scripts and add " - ForcePlayerPortraits.lua" to the list of disabled plugins at the bottom of Config.yml (in your NBA2K_Hook folder), but I recommended the backup-folder approach since it's easier and there is no risk of ForcePlayerPortraits.lua automatically re-enabling (for instance if you later do something that resets your Hook config).
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英文 -> 中文 (https://translate.google.com/ - 如果该工具无法正确翻译,我深表歉意。):
这是looyh原版“强制球员照片”插件 (https://bbs.eyeuc.com/down/view/20625) 的修改版。它只是增加了第三种模式,可以根据用户是否在实际比赛中自动切换使用渲染图或图片。启用“自动切换”后,插件将根据用户当前的游戏状态动态分配“照片文件”或“渲染图片”,菜单环境触发前者,场上环境触发后者。对于那些喜欢在编辑球员名单或管理 MyLEAGUE 时查看球员照片,但在实际比赛中更喜欢看到球员身着正式队服的渲染图(例如在首发阵容显示或即时回放转场中)的用户来说,这可能很有用。请注意,暂停菜单中可见的任何头像和肖像都将显示为渲染图,因为暂停菜单是在竞技场或健身房等场上环境中调用的。
非常感谢looyh允许我(vetmin)分享他修改后的版本!我只是添加了一些额外的代码。如果您在使用“强制球员照片+”时遇到looyh原版插件没有遇到的问题,那么这些问题与我添加的内容有关,所以不要为此烦扰他,而应该烦扰我。
安装
将 ForcePlayerPortraitsPlus.lua 拖到 NBA2K_Hook/Scripts(在您的主 NBA 2K23 目录中)。
重要
请勿将此插件与 LOOYH 原版同时使用。如果 looyh 的 ForcePlayerPortraits.lua 已存在于 NBA2K_Hook/Scripts 中,建议创建一个备份文件夹(例如,NBA2K_Hook/Scripts/_BACKUP),并将 ForcePlayerPortraits.lua 拖入其中。或者,您可以将两个 *.lua 文件都保留在 NBA2K_Hook/Scripts 中,并将“ - ForcePlayerPortraits.lua”添加到 Config.yml 底部(在您的 NBA2K_Hook 文件夹中)的禁用插件列表中,但我建议使用备份文件夹方法,因为它更简单,并且不存在 ForcePlayerPortraits.lua 自动重新启用的风险(例如,如果您稍后执行某些重置 Hook 配置的操作)。
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